Collector & Reseller Glossary

What the jargon actually means — and what it does to resale value. 3,213 terms across 12 categories.

27 terms in Video Games starting with “R” · page 1 of 1

  1. rare variantVideo Games
    A rare variant refers to a specific, limited edition, or otherwise uncommon version of a video game, often distinguished by unique packaging, color schemes, insert art, or specific manufacturing runs. These variations ar
  2. region codeVideo Games
    This refers to a specific identifier embedded in a video game's software or cartridge that dictates which geographical market it is intended for. Different regions use different standards for language, power supply, and
  3. region freeVideo Games
    This describes a video game or console that can be played without needing to adhere to the specific regional coding or licensing restrictions of the physical copy it came in. Many games are coded for specific territories
  4. region lockVideo Games
    A region lock is a restriction built into video game software or hardware that prevents it from functioning or being played outside of a specific geographical territory. This is often tied to the console's firmware or th
  5. region specificVideo Games
    This describes video games, consoles, or accessories manufactured or intended for sale within a specific geographical market, such as North America (NA), Europe (EU), or Japan (JP). The region dictates the language, powe
  6. regional codeVideo Games
    This refers to a specific software lock embedded in a video game cartridge or disc that restricts its functionality or compatibility to a particular geographic market, such as North America (NTSC-U/C), Europe (PAL), or J
  7. regional lockVideo Games
    A regional lock is a feature built into certain video game consoles or software that restricts the device from operating with media or software intended for a different geographic market. This is often tied to specific r
  8. regional variantVideo Games
    This refers to a version of a video game, console, or accessory that is specifically manufactured or distributed for a particular geographic market, such as North America (NA), Europe (EU), or Japan (JP). These differenc
  9. reissue runVideo Games
    A reissue run refers to a specific production batch of a previously released video game, often indicating a re-release or a limited print run of an older title. These runs can occur for various reasons, such as updating
  10. remakeVideo Games
    A remake is a new version of an existing video game that retains the original concept, characters, and core gameplay mechanics but is significantly updated with modern graphics, enhanced features, and often improved game
  11. repairedVideo Games
    This term refers to a video game console or cartridge that has undergone professional or amateur servicing to fix malfunctions or improve performance. It implies that the item was not in perfect working order when it ent
  12. repro cartVideo Games
    A repro cart is a specialized cartridge designed to allow older, original video game consoles to play games that were not originally released for that system. These devices typically contain ROM chips that hold digital c
  13. reseller markupVideo Games
    This refers to the profit margin a reseller adds to the original cost of an item before listing it for sale. It is the difference between what the seller paid for the game and the final price they charge the buyer. Under
  14. resolutionVideo Games
    This refers to the clarity and detail of a video game's visual output, typically measured in pixels (e.g., 1080p, 4K). For collectors and resellers, the display capabilities of the original hardware or the quality of the
  15. retail sealedVideo Games
    This describes a video game that is in its original, unopened packaging, exactly as it would have been sold in a store. For collectors and resellers, this is the highest tier of condition because it preserves the item's
  16. retro aestheticVideo Games
    This describes a visual style that intentionally mimics the look and feel of older video games, often referencing 8-bit, 16-bit, or early 3D graphics. It's a broad design trend rather than a specific collectible item, bu
  17. retro enthusiastVideo Games
    This describes a dedicated collector or buyer who has a deep passion for older video games, often those from previous console generations. They aren't just looking for a quick flip; they are seeking nostalgia, historical
  18. retro gamingVideo Games
    This term encompasses the collecting, playing, and trading of video games from previous generations, typically those released before the modern era, such as 8-bit, 16-bit, or early 3D console titles. For resellers and co
  19. retro-consoleVideo Games
    A retro-console refers to vintage video game systems, typically those released several decades ago, such as the Nintendo Entertainment System or Sega Genesis. These devices are highly sought after by collectors and resel
  20. retrobriteVideo Games
    This term refers to the practice of cleaning, restoring, and sometimes cosmetically altering vintage video game consoles and accessories to make them look newer or better preserved. It involves meticulous cleaning of pla
  21. revisionVideo Games
    This term refers to a specific, often minor, iteration or update of a game, console, or accessory. It signifies a change made to the original production run, which could involve updated hardware components, revised packa
  22. rewritable cartridgeVideo Games
    This refers to a video game cartridge that was designed to have its memory rewritten, allowing players to save game progress or modify game data without needing a separate save battery or cartridge. In the context of col
  23. RGB outputVideo Games
    This refers to the capability of a display or peripheral to emit light in red, green, and blue wavelengths, allowing for customizable, vibrant lighting effects. In the context of video game hardware, this often applies t
  24. rights holderVideo Games
    This refers to the entity, typically the publisher or developer, that legally owns the intellectual property of the video game. They control the copyrights, trademarks, and licensing agreements associated with the game's
  25. rom dumpVideo Games
    A digital copy of a video game's entire software code, often extracted from a physical cartridge or disc. These files allow users to emulate the original game on modern computers or consoles without owning the original h
  26. run numberVideo Games
    This refers to the specific production or batch identifier assigned to a particular copy of a video game, often found on the box, manual, or game cartridge itself. For collectors, this number can be a crucial piece of pr
  27. runout matrixVideo Games
    This refers to the unique, often visible, etched or stamped pattern found in the runout groove of a vinyl record. It's a series of microscopic markings created during the pressing process that helps the turntable's stylu