Creating Games with Unreal Engine, Substance Painter, and Maya by Kassandra Arevalo
ComputersWhat Creating Games with Unreal Engine, Substance Painter, and Maya by Kassandra Arevalo is worth on the used-book market.
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Item details
- UPC / EAN
- 9781000281798
- Brand
- Kassandra Arevalo
- Author
- Kassandra Arevalo
- Published
- 2020
- Publisher
- Taylor & Francis Group
- Pages
- 802
- ISBN
- 9781000281798
- Editions
- 6
Creating Games with Unreal Engine, Substance Painter, and Maya resale value
Creating Games with Unreal Engine, Substance Painter, and Maya by Kassandra Arevalo (2020). Across 6 editions. Used-book value depends heavily on edition (first printing vs. reprint), condition, dust jacket, and whether it's signed. First editions and out-of-print titles command the biggest premiums.
What drives the price
First editions/first printings, intact dust jackets, signatures, and unmarked pages are the top value drivers. Book-club editions and later reprints are worth far less.
Frequently asked questions
- Is this book still relevant for learning Unreal Engine?
- Yes, as a 2020 publication, it provides foundational knowledge on creating games with Unreal Engine, Substance Painter, and Maya.
- What is the ISBN for this specific book?
- The ISBN for this title is 9781000281798.
- How many pages are in the book?
- This comprehensive volume contains 802 pages of content.