Creating Games with Unreal Engine, Substance Painter, and Maya by Kassandra Arevalo

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What Creating Games with Unreal Engine, Substance Painter, and Maya by Kassandra Arevalo is worth on the used-book market.

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Item details

UPC / EAN
9781000281798
Brand
Kassandra Arevalo
Author
Kassandra Arevalo
Published
2020
Publisher
Taylor & Francis Group
Pages
802
ISBN
9781000281798
Editions
6

Creating Games with Unreal Engine, Substance Painter, and Maya resale value

Creating Games with Unreal Engine, Substance Painter, and Maya by Kassandra Arevalo (2020). Across 6 editions. Used-book value depends heavily on edition (first printing vs. reprint), condition, dust jacket, and whether it's signed. First editions and out-of-print titles command the biggest premiums.

What drives the price

First editions/first printings, intact dust jackets, signatures, and unmarked pages are the top value drivers. Book-club editions and later reprints are worth far less.

Frequently asked questions

Is this book still relevant for learning Unreal Engine?
Yes, as a 2020 publication, it provides foundational knowledge on creating games with Unreal Engine, Substance Painter, and Maya.
What is the ISBN for this specific book?
The ISBN for this title is 9781000281798.
How many pages are in the book?
This comprehensive volume contains 802 pages of content.

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