
Artificial intelligence for games by Ian Millington
ArtWhat Artificial intelligence for games by Ian Millington is worth on the used-book market.
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Item details
- UPC / EAN
- 1282285238
- Brand
- Ian Millington
- Author
- Ian Millington
- Published
- 2006
- Publisher
- Taylor & Francis Group
- Pages
- 872
- ISBN
- 1282285238
- Editions
- 8
Artificial intelligence for games resale value
Artificial intelligence for games by Ian Millington (2006). Across 8 editions. Used-book value depends heavily on edition (first printing vs. reprint), condition, dust jacket, and whether it's signed. First editions and out-of-print titles command the biggest premiums.
What drives the price
First editions/first printings, intact dust jackets, signatures, and unmarked pages are the top value drivers. Book-club editions and later reprints are worth far less.
자주 묻는 질문
- Is this 2006 edition still relevant for modern game AI studies?
- As a foundational text, it offers historical context, though newer editions or research may cover advanced topics.
- How many pages are in this specific book?
- The book contains 872 pages of content.
- What is the ISBN for this publication?
- The ISBN listed for this edition is 1282285238.