3D math primer for graphics and game development

3D math primer for graphics and game development by Fletcher Dunn

Mathematics

What 3D math primer for graphics and game development by Fletcher Dunn is worth on the used-book market.

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Item details

UPC / EAN
1498759890
Brand
Fletcher Dunn
Author
Fletcher Dunn
Published
2002
Publisher
Wordware
Pages
661
ISBN
1498759890
Editions
7

3D math primer for graphics and game development resale value

3D math primer for graphics and game development by Fletcher Dunn (2002). Across 7 editions. Used-book value depends heavily on edition (first printing vs. reprint), condition, dust jacket, and whether it's signed. First editions and out-of-print titles command the biggest premiums.

What drives the price

First editions/first printings, intact dust jackets, signatures, and unmarked pages are the top value drivers. Book-club editions and later reprints are worth far less.

Häufige Fragen

Is this specific edition still highly sought after by game developers?
Yes, this 2002 edition by Fletcher Dunn is a classic resource for graphics and game development mathematics.
What is the total page count of this math primer?
The book contains 661 pages of essential mathematical content.
Does this book have any later editions available?
This particular listing is for the 7th edition, published in 2002 by Wordware.