
3D Game Engine Design by David H. Eberly
ArtWhat 3D Game Engine Design by David H. Eberly is worth on the used-book market.
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Item details
- UPC / EAN
- 9780367645410
- Brand
- David H. Eberly
- Author
- David H. Eberly
- Published
- 2000
- Publisher
- Taylor & Francis Group
- Pages
- 909
- ISBN
- 9780367645410
- Editions
- 10
3D Game Engine Design resale value
3D Game Engine Design by David H. Eberly (2000). Across 10 editions. Used-book value depends heavily on edition (first printing vs. reprint), condition, dust jacket, and whether it's signed. First editions and out-of-print titles command the biggest premiums.
What drives the price
First editions/first printings, intact dust jackets, signatures, and unmarked pages are the top value drivers. Book-club editions and later reprints are worth far less.
Häufige Fragen
- Is this 2000 publication still relevant for modern game engine design?
- As a foundational text from 2000, it offers deep technical insights from David H. Eberly, though modern engines have evolved.
- What is the ISBN for this edition?
- The ISBN for this edition is 9780367645410, published by Taylor & Francis Group.
- How many pages are in the book?
- This comprehensive volume contains 909 pages of technical content.