3D Game Engine Design

3D Game Engine Design by David H. Eberly

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What 3D Game Engine Design by David H. Eberly is worth on the used-book market.

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Item details

UPC / EAN
9780367645410
Brand
David H. Eberly
Author
David H. Eberly
Published
2000
Publisher
Taylor & Francis Group
Pages
909
ISBN
9780367645410
Editions
10

3D Game Engine Design resale value

3D Game Engine Design by David H. Eberly (2000). Across 10 editions. Used-book value depends heavily on edition (first printing vs. reprint), condition, dust jacket, and whether it's signed. First editions and out-of-print titles command the biggest premiums.

What drives the price

First editions/first printings, intact dust jackets, signatures, and unmarked pages are the top value drivers. Book-club editions and later reprints are worth far less.

Häufige Fragen

Is this 2000 publication still relevant for modern game engine design?
As a foundational text from 2000, it offers deep technical insights from David H. Eberly, though modern engines have evolved.
What is the ISBN for this edition?
The ISBN for this edition is 9780367645410, published by Taylor & Francis Group.
How many pages are in the book?
This comprehensive volume contains 909 pages of technical content.