Computers resale values

84 Computers priced on real sold comps. See what each is worth — loose or complete — before you buy or sell.

Updated August 2026 · prices refresh as new sales close.

Filtered: CRC Press LLC · 84 items · clear ×

Computer aided design guide for architecture, engineering, and construction by Ghassan Aouad
BTEC First ICT practitioners curriculum support pack by Sharon Yull
BTEC First ICT practitioners curriculum support pack by Sharon Yull
Lean management principles for information technology by Gerhard J. Plenert
Essential CG lighting techniques with 3ds Max by Darren Brooker
Essential CG lighting techniques with 3ds Max by Darren Brooker
How to cheat in Maya 2012 by Eric Luhta
How to cheat in Maya 2012 by Eric Luhta
Principles of speech coding by Tokunbo Ogunfunmi
Principles of speech coding by Tokunbo Ogunfunmi
Architectural rendering with 3ds Max and V-Ray by Markus Kuhlo
Architectural rendering with 3ds Max and V-Ray by Markus Kuhlo
Level Design by Christopher W. Totten
Level Design by Christopher W. Totten
Security Risk Assessment Handbook by Douglas Landoll
Pocket Guide to Crime Scene Photography by Mark E. Vecellio
Unit and Ubiquitous Internet of Things by Huansheng Ning
Higher National Computing tutor resource pack by Howard Anderson
Higher National Computing tutor resource pack by Howard Anderson
Processing for Visual Artists by Andrew Glassner
Agents and Multi-Agent Systems in Construction by Chimay Anumba
Cybersecurity Analytics by Rakesh M. Verma
Cybersecurity Analytics by Rakesh M. Verma
3ds Max modeling for games by Andrew Gahan
3ds Max modeling for games by Andrew Gahan
Beginning AutoCAD 2006 by Bob McFarlane
Dramatic Storytelling and Narrative Design by Ross Berger
Dramatic Storytelling and Narrative Design by Ross Berger
Mechatronic Modeling and Simulation Using Bond Graphs by Shuvra Das
Mechatronic Modeling and Simulation Using Bond Graphs by Shuvra Das
Engineering Drawing with CAD Applications by O. Ostrowsky
Engineering Drawing with CAD Applications by O. Ostrowsky
3D game textures by Luke Ahearn
Beginning AutoCAD 2007 by Bob McFarlane
Intermediate C Programming by Yung-Hsiang Lu
The game narrative toolbox by Tobias Heussner
The game narrative toolbox by Tobias Heussner
Advanced lisp technology by Taiichi Yuasa
Advanced lisp technology by Taiichi Yuasa
Geocomputation with R by Robin Lovelace
Geocomputation with R by Robin Lovelace
Rendering with Mental Ray and 3Ds Max by Joep van der Steen
Rendering with Mental Ray and 3Ds Max by Joep van der Steen
C by George S. Tselikis
C by George S. Tselikis
Turtle Design in a Rabbit Age by Mel Lim
Game Design Workshop by Tracy Fullerton
Principles and techniques of electromagnetic compatibility by Christos Christopoulos
Principles and techniques of electromagnetic compatibility by Christos Christopoulos
Operating system design by Douglas Comer
Operating system design by Douglas Comer
Human sectional anatomy by Harold Ellis
Human sectional anatomy by Harold Ellis
Flash Mobile by Matthew David
Flash Mobile by Matthew David
The Complete Guide to Blender Graphics by John M. Blain
The Complete Guide to Blender Graphics by John M. Blain
Game Design Deep Dive by Joshua Bycer
Game Design Deep Dive by Joshua Bycer

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